
Nature and Vegetation
We are putting great care into reconstructing the hilly ecosystem of the area. We've created over a hundred different tree models, including oak, mountain and field maple, hornbeam, holm oak, poplar, etc.
I'm putting great care into reconstructing the hilly and canyons ecosystem of the area.
Unlike most games with only a dozen tree models of one or two species, in this case, I've created over a hundred different tree models, including oak, mountain and field maple, hornbeam, holm oak, poplar, etc. In some cases I adapted existing assets, but I also modeled from scratch many Central-Italy typical species. I personally 3D scanned several twigs, collected in the Marturanum park, to create their "in-game doubles".
My goal is to immerse the player into the incredibly rich and diverse ecosystem of this part of Italy.






