
Historical Period and Setting
Narratively, the story is currently set in the late spring of 499 B.C., within the heyday of Etruscan civilization. The setting is in a sunny, vibrant, and colorful May in Tuscia region.
Narratively, the story is currently set in the late spring of 499 B.C., within the heyday of Etruscan civilization. The setting is in a sunny, vibrant, and colorful May in Tuscia region.
The creator vehemently rejects the dark, de-saturated, and bluish tones that, for some reason, are often used in most historical games and films: you'll play in a colorful and sunny environment as this region is in Spring time.
The game's graphics aim for a relative photorealism with meticulous details but also a slight touch of the dreamlike.
Player will assume the role of young Velia, the daughter of the Lucumon (the king) of a town called Manthura. Something bad happens at the beginning of the game, and Velia became an outcast, hunted from her own fellow citizens.
To seek justice and restore Velia to her rightful place and role in the city, the player will engage in diverse gameplay: conducting in-depth investigations, carefully exploring the territory, discerning whom to trust and whom not to, engaging in combat but also knowing when not to fight, interacting with some magical and mythological creatures while avoiding others, and balancing strength with diplomacy.
All characters Velia encounters will have their own past, adding depth to the narrative.
Despite plenty of action and combat moments, dialogues and relationships with other characters will largely determine the course of the game.