
Game Type and Game-play
The game is an "Open World, Single Player" experience. Game controls will be simple and intuitive, ensuring maximum playability and allowing players to focus and immerse themselves in the story.
The game is an "Open World, Single Player" experience. Game controls will be simple and intuitive, ensuring maximum playability and allowing players to immerse themselves in the story without having to learn complex button combinations to achieve results.
The protagonist will encounter two types of foe: on one side, there will be classic enemies: bandits, ghosts, dangerous animals, etc., which will be confronted in the typical manner of video games. On the other side, there will be the citizens of her own town, Manthura: they hunt Velia and attack her on sight, but she must do everything to avoid killing them! In fact if Velia wishes to regain control of the city, she must gain the favor and acceptance of her citizens' families.
As in combat as in dialogues, choices have consequences: currently, there are 11 different endings; naturally, the player's goal is to achieve the only one "happy ending".
Following the pattern of ancient Mediterranean legends, humans do NOT possess magic; it resides only in the magical creatures they encounter and the nature around them.
The player will be immersed in a magic and mystical world, and will deal with magical creatures, but won't be able to get/use fireballs, lightning bolts, or other typical videogame powers.